
Unity 4.1 Features Include:
Memory Profiler
An overhaul of the memory profile tool to make it more powerful so developers know exactly where a device’s memory is going when a game is running. It’s a feature that should have tremendous impact.
AirPlay Support
Unity 4.1 brings developers multi-screen AirPlay support. iOS device users running version 4.3 or later can use AirPlay to stream content direct to their HDTV, and use their iPad or iPhone as a game controller – running and controlling the game from their iOS handheld device whilst watching the action unfold on the big screen.
Mecanim updates
Create your blend trees using fewer nodes and in a more flexible and intuitive way with 2D blend nodes. Use 2D blend nodes to blend animations based on two parameters in a single node.
Shader Updates
Save time with material-specific shader keywords and write less code. Write a shader with a number of different flags that can be enabled and disabled, either via the API or by using the new Custom Material Editor functionality.
For additional details on the new features for Unity 4.1 please see the release notes.
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